Science · Stage 1

Design and Make

Pick a material, build it, test it, make it better — like a real designer!

✦ Science📘 Stage 1 · S1⏱ ~10 min🧒 Ages 5–6★ Free to start
choose a material for a job, then build, test and improve a simple design.
Kavi the owl for Science
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Kavi's Workshop

Kavi flaps into the workshop 🛠️ — Teddy 🧸 needs help! Some jobs need something soft, some something strong, some something you can see through. "A good designer chooses the right material, makes it, tests it — and then makes it better," hoots Kavi. "Let's design!"

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What your child will learn

1How designers workA designer goes round four steps. Tap each one to see what it means.
2Which material is best?Each job needs the right material. Predict the best one, then tap to check why! Tap Next test for more.
3Test, then improve!Kavi builds a bridge for the toy car 🚗 out of paper. Predict what happens, then tap to test!
4Before and afterLook at Kavi's bridge before and after the improvement. Tap each card.
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A peek inside

Plan: Teddy needs a rain hat ☔. Which material keeps the rain out — paper or plastic?
The hat must keep water out. Paper soaks up water. Plastic lets water slide off.

Try this at home: Put the design steps in order: Test · Plan · Improve · Make

Ready to play and learn?

Start the free interactive lesson, or print the handout for screen-free play.

Part of Science · Stage 1 · S1 on KAVI Academy — a secular, whole-child learning platform for ages 5–12.