AI Literacy · Stage 6

Design Decisions Are Mine

AI can hand me options, but I decide what's good — the goal, who it's for, and which choice fits my vision.

✦ AI Literacy📘 Stage 6 · S6⏱ ~10 min🧒 Ages 10–12★ Free to start
I can keep the design decisions mine.
Kavi the owl for AI Literacy
📖

Kavi's Poster, Kavi's Call

Kavi the owl was making a poster for the school tree-planting day. She asked an AI helper for ideas, and it handed her six layouts in a blink — bright, neat, clever. One was marked "most popular". But that one put a giant robot in the middle and shrank the date and place down tiny. "It looks slick," said Kavi, "but my job is to get people to the park on Saturday." So she rejected the popular one, kept the plain layout where the date was huge, and changed the colour the AI liked to a leafy green. "The AI gave me choices," hooted Kavi. "But what counts as good here? That's my call."

🎓

What your child will learn

1I decide → AI offers → I judge → I ownWhen I create with AI, it helps in the middle — but the decisions at the ends are mine. Tap each step!
2I decide 🙋 vs the AI decides 🙈When you make something with AI, who should decide which option is actually good? Tap each side!
3What's the smart move?Read each one and pick the move that keeps the design decision yours. Pick, then tap to check. Tap Next for more!
🔍

A peek inside

You ask an AI for poster layouts and it gives you one marked "most popular" with a giant picture but a tiny date. How do you keep the decision yours?
First I remember my GOAL: get people to the event — so the date and place must be big and clear. The 'most popular' tag is the AI's label, not my goal. I judge that layout against my goal: it fails, because it buries the date. So I REJECT it, even though it looks slick, and keep the layout where the date is huge. I decide what's good here — not the AI.

Try this at home: When you make something with AI, who decides which option is actually good?

💬

Questions parents ask

+What does 'design decisions are mine' mean?

It means that when you make something with AI — a poster, a logo, a story, a game — the AI can hand you options and suggestions, but YOU decide what counts as good. You set the goal, you say who it's for, and you choose which option fits your vision. The AI offers; you decide.

+Can't the AI just pick the best design for me?

No — the AI doesn't know what you're trying to make or who it's for, so it can't know what 'good' means for your project. It can generate choices quickly, but deciding which one is actually right is a judgment only you can make.

+What if an AI option looks really polished?

Polished is not the same as right. A slick layout that buries your main message still doesn't serve your goal. It's fine — and smart — to reject a confident-looking option when it doesn't fit what you set out to make.

+How do I keep the decisions mine when I use AI?

Decide your goal and your audience first, before you ask. Then judge every option the AI gives you against that goal, keep what fits, reject what doesn't, and shape the final in your own voice. You decide when it's done — not the AI.

+What age is this 'Design Decisions Are Mine' lesson for?

It is a Stage 6 lesson for roughly ages 11–12 in KAVI Academy's AI-literacy and creating-with-AI track — top-of-primary, secondary-ready. It uses sorting, yes/no, odd-one-out and if-then reasoning with light reading.

+Is the lesson free?

Yes — this overview and the printable PDF handout are free. The full interactive lesson and the endless practice are part of KAVI Academy.

Ready to play and learn?

Start the free interactive lesson, or print the handout for screen-free play.

Part of AI Literacy · Stage 6 · S6 on KAVI Academy — a secular, whole-child learning platform for ages 5–12.